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THE FLUID LOOP |
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My thoughts on the talk by John Underkoffler at the Game Developer's Conference 2005, San Francisco. |
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Report -Download pdf (82 kb) |
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TRANSMEDIA WORLDS AND NOSTALGIA MARKETING |
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An attempt to define the potential of nostalgia marketing in the effective utilization of transmedia worlds. |
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Report -Download pdf (77 kb) |
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WHAT IS A GAME |
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An introduction to the vocabulary of Games with a special reference to the writings of Greg Costikyan. |
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Report -Download pdf (83 kb) |
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WHAT IS A PUZZLE |
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Puzzles and the role dexterity plays in sport. |
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Report -Download pdf (80 kb) |
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THE PSYCHOLOGY OF PLAY |
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Why people play? An essay that explores the fundamental need for humans to invest in activity and play. |
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Report -Download pdf (78 kb) |
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LEBLANC'S TAXONOMY |
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A study of LeBlanc's Taxonomy using Half-life 2 as an example. |
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Report -Download pdf (65 kb) |
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TOOLBOX |
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A comprehensive list of all the games I have played each year of my life since I was 5. The Toolbox serves as a reservoir for ideas to borrow from in the future. |
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Report -Download pdf (59 kb) |